While the previous tools worked, they were more than a little cumbersome in their approach, particularly given how other modelling operations are now much more dynamic and freeform. The new 3D Sketch environment fixes this, giving you tools to quickly create not only reference points where needed, but also relationships, fillets, blend curves etc. What’s also interesting is the manner in which the 3D sketches can be both constrained to existing points of reference while enabling those all important tweaks to get both the function of the part right and the desired aesthetic. If you’re a long time Inventor user, it’s worth spending time looking into the specifics. In particular, the command that allows you to drag and drop points in 3D space more fluidly than ever before.Īlso worthy of note is that elements of a 3D sketch can be cut/copy and pasted both within a single sketch or between separate ones. The new 3D sketch creation and editing tools gives you more fluid edits as well as a rich set of constraints Inventor 2017 – part modelling This means that if you’re trying to construct a tricky surface you can copy/paste and tweak to get it just right, rather than starting from scratch each time.
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